package pack.characters;

import com.jmex.physics.PhysicsSpace;

public class House extends Entity
{
	public House(final PhysicsSpace physicsSpace, final String modelString, final String textureString, final String textureString2, final float scale) 
	{
		super(physicsSpace, modelString, textureString, textureString2, scale, false);
	}	

}
